
export enum LINEUP_TYPE
{
    LINEUP_TYPE_LEFT = 0 ,//left
    LINEUP_TYPE_RIGHT ,
}

export enum CHARACTOR_STATUS
{
    CHARACTOR_STATUS_IDLE = 0,
    CHARACTOR_STATUS_WAIT ,
    CHARACTOR_STATUS_MOVE,
    CHARACTOR_STATUS_ATK,
    CHARACTOR_STATUS_RUN,
    CHARACTOR_STATUS_DLE,
}

